Hi. Yesterday, I finished a project using Liquigen, which is a huge time saver. I was wondering if there are any Blender users here in the community who can help me with tips for smoothing the sim in Blender.
I use a smooth modifier, but it does not seem to do much. Do you have a technique that helps removing the small granularity in the mesh? I did export at a .3 vocel size, It wasalready quite heavy in Liquigen and, following a tutorial, I can see in C4D you can easily smooth out the mesh at that native voxel resolution.
Thank you