Hi everyone,
I’ve just started using this fantastic program, and as a new user, I’ve encountered a problem I haven’t been able to solve yet. In my simulations, I’m getting noisy/dotted surfaces, and I don’t know how to get rid of them. Is there a solution for this?
I’ve read that some people convert exported particles to VDB, but I don’t know how to do this using 3ds Max or Maya. Any help would be greatly appreciated.
Hello can you tell me how did you smoothen it using tyflow
Also when you imported it on 3ds max you make it as alembic or vdb because i tried alembic and do birth objects the simulation had some issues
I’m sharing a screenshot of the feedback I received on Facebook, where I experimented with different approaches to smooth the surface.
Please note that this method only works for opaque liquids. If you’re simulating translucency, reflections may appear distorted due to the resulting geometry of the surface.