Is there any way to avoid LiquiGen noisy surface simulations?

Hi everyone,
I’ve just started using this fantastic program, and as a new user, I’ve encountered a problem I haven’t been able to solve yet. In my simulations, I’m getting noisy/dotted surfaces, and I don’t know how to get rid of them. Is there a solution for this?

I’ve read that some people convert exported particles to VDB, but I don’t know how to do this using 3ds Max or Maya. Any help would be greatly appreciated.

Hey we are working on fixing this in a future update of liquigen. at the moment you will need to use an external tool to smooth out the mesh

Thank you for your comment. If I need to use an external tool or workflow to reduce noise, which one would you recommend?

I don’t have first hand knowledge about this, but I took this comment from our discord channel:

Go to geonodes, construct pointcloud from the exported mesh, and generate interpolated mesh from points within blender

Let me know if this helps!

Thanks for the info. Lastly I found some ways to do it using TyFlow in 3ds Max