Let’s say I have a character.
For example, it moves fast from 1f to 100f, and then slowly at HighSpeed from 101f to 200f.
If it then moves faster again from 201f to 300f, is it possible to create a simulation in Embergen to match that?
I’ve tried various things, such as changing 60 HLZ to 90 or 120 HLZ when using HighSpeed, but it still looks strange.
Is there any other way to do this?
This is something we’ll have at some point in EmberGen 2’s life span. This sort of thing is just difficult with the tools we have available at this time.
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