Ive been working with the preset demo: “064_looping_smoke_puff.ember”, and like the overall look as it is. However the entire simulation is too fast. Spending several hours have yielded little results in slowing this down.
I realize when dealing with particles, a setting such as speed can fall under countless parameters. In this case I’m attempting to slow down the entire simulation, as though the rendered footage in a video editor, was time stretched to 200% its normal frame rate.