Block-artifacts in looping simulation

I post it as no bug for now,

(and i think that is something different,
than the Blockartefacts which arise only in the 3dapp when importing vdbs during rendering.)

i noticed that when i write the simulation out as a loop i see strong block artifacts both in embergen and blender or xsi/redshift
If I write it out as a normal noloop-simulation, I don’t have these

Is there any way to prevent this if you want to have a loop?

first no looping

and second with looping




So looping influences the temperature in weird ways right now and we have an issue that we call “plateaus” that occur in various cases. I do not have a fix right now and do not know when it will be fixed as it isn’t a simple problem unfortunately. It’s on our radar though!