Volume of water not increasing as expected

First time user, wanted to create a “simple” kitchen sink overflowing scene, but the settings I chose are waaay out of spec, for which I guess I should be using tricks (complete simulation novice) instead of letting it brute force. I’m also having issues with particles clipping instead of rolling on the counter. There just seems to be way too many particles that just end up not looking like water.



Obviously, I failed spectacularly, so any advice would be appreciated!

Hi Igor, thanks for reaching out about this. Can you send me the LiquiGen file and imported mesh? There are some non-obvious intricacies to LiquiGen at the moment and it’ll be easier to diagnose those issues having a look at the file myself. Thanks!