New user here. I need to create clouds in the shapes of various animals, like this:
I started with the cloud generator ember scene.
I imported a simple horse mesh as a .OBJ from Maya. I can get it to act as the emitter but the sim loses too much detail. The shape of the cloud is too billowy, I can’t really see the silhouette of the horse:
I’m hunting and pecking at different settings in each node, but can any one make some recommendations to set this up? I am attaching the .ember file and the horse mesh in this link.
Thanks in advance