This is a very simple scene setup. I only changed the imported collider.
When the collider is static, it can be collided with by the fluid. But when I enable the animation option, the fluid passes right through the collider.
Project File:
Project File:
Something magical happened. The abc model above is a proxy model generated through Houdini. When I exported this model to C4D, then exported the .abc from C4D and imported it into LiquidGen, it was able to generate collisions. How could this be?
.abc file from C4D