[Project File] Importing animation files from abc as colliders does not work



This is a very simple scene setup. I only changed the imported collider.
When the collider is static, it can be collided with by the fluid. But when I enable the animation option, the fluid passes right through the collider.

Project File:

Something magical happened. The abc model above is a proxy model generated through Houdini. When I exported this model to C4D, then exported the .abc from C4D and imported it into LiquidGen, it was able to generate collisions. How could this be?

.abc file from C4D

Hey thanks for this, I’m not sure what is wrong with the file, but when I import it into Blender I get this error

Mesh has invalid geometry

It says to check the console for more details but I don’t see anything useful. Maybe it has something to do with the c4d export?