Hello! I am trying to import an animated FBX from blender into embergen. The fbx is an animated character, with its armature. However when I load the fbx into embergen, the import node just keep processing, and even after waiting more than 10 minutes, nothing happens. The fbx is quite light (about 10mb) and it imports without any issue into other software.
I also tried exporting the fbx without animation, and it works, however it still takes a strangely long time to load into embergen and I cannot understand what’s the issue.
Here you can download the fbx to test… any idea what the issue might be?
unfortunately not directly, meaning that the problem I am having with that FBX isn’t solved. On discord however one of the devs is looking into it.
Good news is that I didn’t know embergen now support alembic import. Instead of fbx I exported the same mesh in alembic and I was able to import it in embergen easily, so I would suggest you try that.
hey there, where are you importing this file from? it works fine on my end. when i import it into blender it looks like its just a camera with no animation, is that what it’s supposed to be?
Isn’t the FBX I posted enough? I tried importing it also in a clean ember gen scene. Keep in mind that was a year ago, so maybe the current version of embergen won’t have this problem?
Unfortunately I’ve archived the project and I won’t have time at the moment to find and extract the embergen file, sorry
Hey no worries, I was asking specifically about the user @Pat, but if you reupload your mesh I can check it again. I thought we made the necessary changes to address your specific issue but that was over a year ago so I might be misremembering.
Thank you for this! If i import the animation into Blender it looks like there is a mesh that should be mapped to the movement of the character but it’s hanging in the air. It seems to be still causing an issue in EmberGen, but I feel like whatever is causing the issue is related to that targeting mismatch.
it was created in blender. I would have to go and check the file again. However I might have mistakenly exported the clothes as well, since those were being exported as alembic if I remember correctly.
I actually ended up leaving embergen running to see if it would end up loading the file and it did! Might have taken like 45 minutes or so… So we just need to look at why it takes so long to calculate the animation. Thanks for reminding me about this!