Looking around at other posts, I see people mentioning that it should be possible to import an FBX that has an animated mesh AND animated camera?
But I seem to be having an either/or issue.
I can import an FBX with an animated mesh fine. I have a character model that is moving. Works.
Separately, I can import an FBX with an animated camera, connect it to the camera in Embergen, and it works.
But if I import the single FBX that contains the animated mesh and the animated camera, my mesh is no longer moving/animated. Has anyone else run into this issue?
From my Blender scene, all I have is an animated mesh and the camera in the scene. I am exporting FBX with all default settings (so entire scene/objects selected, animation baked in, etc.)
Any thoughts? Thanks!