Hard edges on fbx geometry imports

Hi All, another newbie here. So, I have a skillet that is an animated fbx from Blender and I am making something burn in it. Problem is, the skillet moves and therefore should have motion blur included when compositing. The smoke has hard edges at the object when generated that I can’t seem to get around in compositing.


I can’t seem to find anything in Embergen that will allow this to render and am assuming the answer lies somewhere outside Embergen that I’m not thinking of.

Thanks for taking the time to read this!

Hi there, unfortunately EmberGen does not have a true motion blur ability at the moment. It is something that we consider a priority but I am not sure when it will be ready for development.

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