I’m still evaluating the trial version. So far, it’s been blazing fun!
Today though, I tried to import a somewhat more complex animated FBX.
The geometry is constant, it’s just a lot of chunks flying around.
The source is a Voronoi Fracture from Cinema4D S24.
Embergen does import the FBX, and I can work for 10-20 seconds;
then Embergen just crashes to desktop.
Yesterday I worked for hours in Embergen without crashes, so I think it must
be connected to this particular FBX.
Hardware: RTX2080 Ti, AMD 3970X, 128 Gbyte Ram
What to do? Can I uplod the FBX for investigation?
Haha, ok, I found the solution the minute I uploaded the FBX.
I found a way to bake the geometry to a single object instead of 2714.
That reduces file-size from 52 Mbyte to 2 Mbyte, and now it works perfectly in Embergen!