Hi all,
Apologies for my dumb question, but I’m new to Embergen and haven’t quite figured it out yet. I have a nice smoke sim of smoke that will represent clouds. They will cover a large area.
My voxel count: 500x500x100
Voxel Size: 1.00
Upscaling: x4
Render size: 4k
With these settings I am not getting very crisp smoke. It’s blurred and when I view this in ue5 as clouds, it’s not great as it covers a large area.
I understand and appreciate that I’m trying to cover a large area. I’m cool with knowing that it will not be 100% sharp at that scale. However, I would like my 4k render to be at least as sharp as possible. What can I do to improve the quality of the final render?