Hi there. I’m working with the Fire Tornado project preset, exporting VDB frames including density, temperature, and flames. When trying to set up the volumetric material in Blender according to two different YouTube videos, any adjustments to the volume’s material black body intensity from 0.00 just blows out the volume to full white. Quite unlike that depicted with VDBs coming from other software. Is there a bug I need to be aware of?
Here is one such tutorial video I am following: https://www.youtube.com/watch?v=HGnn8HAx_-Q
Here is the source EmberGen project and VDB volume in Blender with black body intensity set to 0 and 1.