Fire Trail Simulation Issue

I’m currently working on a project where I need to animate fire getting ignited from a point A to a point B (the idea is that the fire follows a gasoline trail on the ground). I have managed to animate the trail on Blender using dynamic paint + weight painting.
Is there any way of importing weight painting data from blender to Embergen? If not, how can I animate a fire trail directly on Embergen?

Hi there, we cannot import animated vertex paint into EmberGen at this point. What you can do is animate a mesh to follow the animated vertex paint in EmberGen, or you can do this in another software and then use a Control pin in the import node to parent those transforms to a primitive shape. Then you can use that shape as an emitter. Let me know if this helps!