I just started using/learning EmberGen tonight, and so far things have been great. Watched what there is for the tutorials so far, and have even started to get things pulled into Unity. However, I’ve suddenly run into an issue.
After making some changes to the color of my fire, and attempting to re-export the texture sheet, I am no longer able to export any alpha data. I have “export alpha” checked in the capture node, and in the export node I am exporting a full RGBA (component Mode) into a .tga, but when I have my final image, my alpha channel is just pure white.
When I use the preview mode in the viewport and attempt to see the alpha channel as well, I’m not seeing any data to output.
I’ll happily upload some images of nodes/settings, even the file itself, upon request, but at this point I’m too new to even know what would be useful!
Other then this little hiccup, I’m loving the software so far! It’s been a lot of fun to play around with and start to get familiar with!
Thanks for the help!
I’ve also just tried loading up the default scene, and while this will show the alpha channel in the preview tab, it still fails to export anything other then a full white image for the alpha channel.