I try to import external OBJ meshes into EmberGen. The first object will be imported. Additional meshes overwrites the 1st imported mesh.
- Start new project
- Create a collision node
- create a mesh node, impot a mesh and connect it to the collision
- Voxelise the collision node for visibility
- Create a 2nd collision node
- Create a 2nd mesh node
Import a new mesh into 2nd mesh node -> 1st mesh will be overwritten by the new imported mesh. Why?!
It’s important to store the original imported mesh names somewhere for better scene organisation. Best would be to replace the Label by the imported file name automatically. But the label should stay editable.