Collider visibility

Hi,

Is there any way to make collider geometry semi-transparent?

My issue is that it is obviously difficult to place emitters at specific places inside geometry when I can’t see where they are meant to be placed.

A simple opacity slider would be ideal.

Yes there are workarounds, but in my current situation the geometry is complex and creating layered imports is a large pain.

Hi there, thanks for reaching out, and honestly this is a really good suggestion, but unfortunately there is no way to do this in our software at the moment. I am going to post about this now so that we can try to get this into future updates to the software

I appreciate the response, thanks.

I’ve had to very quickly learn this software for a live project, so have found some workable options, so it’s not a deal-breaker by any means.

Generally, this is a fantastic product and it beats trying to iterate with PhoenixFD for relatively simple things.

I will post some finals when the project is completed.

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