Collider stepping


When my smoke sims hit a collider, I get this stepping at the edges of the simulation.

Assumed it was a voxel resolution thing but this is at 4x Upscaling.

Any ideas for how I can reduce this?


Hi, I am also running into this issue, did you manage to find a solution?

Unfortunately not, I had a discussion on the JangaFX Discord about it back in Jan, (Discord), with the devs even stating that they didn’t know how to resolve it…
I was hoping that the new version might have smoothed things out but I haven’t had a chance to test yet.

Thanks a lot for your reply. In the end I just decreased the overall simulation voxel size and it seemed to have somewhat fixed it.