Can the ground level be adjusted or disabled?

Hello!
I would like to fill a container that is below the ground level. How can I do that?
It seems there is always a ground in the scene that acts as a collider.
Even if no Ground-node is actually connected to the Scene node…

Can this be disabled? Or can the cround height be adjusted?

Thank you very much :slight_smile:

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Hi sorry for the delay, but in the current version there is no way to get rid of this. You will need to move your imported mesh up so that it doesn’t intersect with the ground