Hello . I’m trying to import a VDB (explosion) into an Unreal cinmeatics. When I export that sequence, the explosion is a white mass
Is there a tutorial with the correct way to do it?
Thanks
I don’t know any tutorials as of yet, but asuming you are using thibaults/eidos montreals VDB plugin then you could probably message him on twitter: https://twitter.com/LambertTibo