Underwater ship animation in Liquigen

https://www.reddit.com/r/blender/comments/1dujzbc/so_a_demo_render/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

This is the reference I want to recreate
This was made by MR_WACKER on reddit, with Flip FLuids in Blender

My simulation setting in Liquigen do not allow to create massive water wave that are heavy.
My wave are flies high up and splits into many small pieces.

Can someone advise with node settings!

We need to improve animated collider behavior before something this intense can be simulated in LiquiGen