Scale questions

I’m making the effect of smoke coming from under a door, as if there is a fire on the other side. My emission shape primitive is 1 meter wide, basically the width of a typical door, but when I get down this small, the smoke seems to lose resolution and become blurry. How do I add detail back into a smaller simulation?

doorsmoke_01
doorsmoke_02

Hi Russel, sorry for the delay. We often recommend working outside of real world units since the conversion from meters to voxels is a bit more art than science :sweat_smile:

I would keep the voxel size at .1m and then just increase the size of your domain and emitter and you should see the quality increase with it. Let me know if you have any other questions!