How does embergen1.0 import 3dsmax cameras?

I think embergen 1.0 has lost the camera import from the import node field.
How does embergen1.0 import 3dsmax cameras?
import

It depends on the file format you’re importing
FBX needs to be standard camera, what I’ve done is create a standard camera from my physical camera’s view and link constrained to the physical one. I’ve manually animated FOV because phys + std cameras don’t share the same FOV when using wire parameters
ABC imports physical camera + targets just fine in 1.0

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