I have a 1 week project starting today where I want to add some embergen thurster flames on a character that is going to be mostly static (flames from a jetpack which is hovering) used in a promo video (18 secords).
What do you think is the best way to approach this? I was hoping I could import an animated mesh to represent the position of the thrusters + the animated camera into embergen and then add the thrusters and render them out to composite in davinci resolve manually keyframing a mask to hide them when out of shot.
Or can this be done faster in Unreal Engine 4 or 5 or some other way?
I am using blender, unreal engine and davinci resolve to composite.