Imported animated geo rotation, getting embergen emitter to match rotation

Almost ready to give up here. I thought this would be a simple thing to do.

I have a basic animated rotation geo of a cone. its facing a direction that’s not upwards.

How on earth do i get an Embergen emitter to match the direction of the cone, and the rotation anim i imported?

Ive tried bones, forces, import controls, nothing works, it just keeps emitting upwards. no forces, no wind, just always upwards. please help.