Customize multiple lights render

Is this possible to customize the 6 point captures or add a new optional setting to match Houdini new MDC (8 lights) setup?

Not yet but I’m looking into improving our export workflow to allow for custom rigs and such. Do you have any exact ideas on things you’d want to achieve?

I’m using both embergen and houdini in my project for fluid simulation so I’d like to have a optional 8 points captures rigs in embergen or just manually setup the number and transform of the capture lights, to keep the same texture exporting workflow as houdini. Currently I have to change the setup to 6 point captures in houdini to adapt embergen but I hope I could tweak the rig in embergen that I could use the new MDC setup in houdini.